Technical Artist
2 weeks ago
**Responsibilities**
- Produce visual effects for mobile games and ensure all assets created are of quality level and in coherence with the artistic direction and visual identity of each game
- Work with the Team Lead to ensure timely completion of tasks within production deadlines
- Organize and document information to facilitate production
- Familiarize with optimization of VFX in Unity/ Unreal Engine
- Understand the sensory experience brought by various effects
- Build, design and maintenance of the rigs
- Handle multiple, cross-department creative requests simultaneously to prioritize and meet deadlines
**Requirements**:
- Minimum Bachelor degree in related fields
- At least 2 years or of experience in the gaming industry
- Strong understanding of how to complement and improve the animation of a character with VFX
- Strong art foundation with excellent design, color, composition, and conceptual ideation abilities
- Strong aesthetic appreciation for composition, flow, lighting and colour
- Strong visual effects and ability to control the design of character actions
- Excellent communication and time management skills
- Experience in rendering, post-effects and shader development
- Knowledge in rigging and animation
- Proficient in maxscript. Mel script. Maya, 3ds max, unity/ unreal engine, substance designer
**Preferred Qualifications**- Experience in complete development of mobile game projects
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