Technical Artist

2 days ago


Singapore Ubisoft Full time

**Company Description**
Ubisoft’s 19,000 team members, working across more than 30 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Southeast Asia’s largest AAA game development studio with 450 talented team members representing 30+ nationalities. Opening its doors on the sunny shores of Singapore in 2008, Ubisoft Singapore set off on a vision to be a world class video game studio, and in its subsequent years played an essential role in several gaming blockbusters, including just about every Assassin's Creed® game since Assassin's Creed® II, Immortals Fenyx Rising, and Ghost Recon Online. Its expertise in AAA and live operations, combined with a passion for naval battle gameplay and water technology, pushed the team to lead the development of a brand-new AAA game franchise - Skull and Bones which was launched in February 2024.

Are you passionate about assets creation and bringing assets to life?

Join our exciting new team, MOSAIC, where we collaborate with vendors around the region to craft stunning in-game assets that will captivate players worldwide. Here, you’ll have the opportunity to work on different projects while being part of a supportive and innovative environment.

As a Senior Technical Artist, you will utilize your hybrid skills to bridge the worlds of the artist and programmer, acting as interpreter, innovator and problem solver. You will collaborate cohesively and efficiently with Directors in the Art, Technical and Production teams to define the pipelines, tools and workflows needed to support and optimize art production. You will be responsible for research, innovation, and the technical guidance to assist the team in delivering the highest technical quality content without compromising on the artistic vision.

**What you’ll do**:

- Define, establish efficient and user-friendly pipelines
- Provide daily technical support to Art, Tech teams and the outsource vendors
- Collaborate with production and external teams to improve and optimize workflows
- Prepare and update documentation for content pipelines, tools, features and workflows
- Be familiar with the graphics design documents and concepts, to be able to determine the graphics technical needs for the projects and act as gatekeeper of budgets, Tech Art constraints and data technical compliance
- Test the engine, request enhancements, verify all engine-related documents and modify or draft new documents whenever necessary
- Test tools before they are deployed and ensure that they function properly throughout the production process
- Be proactive by foreseeing technological issues and needs before they occur
- Provide constant technical support for tools and the engine to all the team members. Guide and mentor the team to foster skill growth and knowledge sharing.
- Supervise the graphics design, assist in integration of assets and validation of graphic data in the engine
- Travel will be expected to vendor offices

**Qualifications**
- 5+ years of professional art, technical art, or programming experience
- An aptitude and drive for innovation, collaboration, decision making and creative problem solving
- Experience in real-time digital art content creation and artistic workflows
- Proven technical skills in profiling, performance and optimization
- Proficiency in 2D/3D art software (Photoshop, Substance Designer, ZBrush, 3DS Max, Maya, Houdini)
- In-Depth knowledge of game engines (Proprietary, Unreal, Unity)
- Understanding of scripting languages (Python, C#, Max Script)
- Familiarity with bug tracking software (JIRA) and management systems (Perforce)
- Expert level proficiency in one or more areas of game development (Modelling & Texturing, VFX, Lighting, Rendering, Post Processes, Rigging and Animation, Shaders)
- Industry experience developing AAA titles for current console hardware on all production phases
- Leadership and people management experience a plus
- Excellent communication, interpersonal, client focused, mentorship and presentation skills

**Additional Information**
We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce


  • Technical Artist

    2 weeks ago


    Singapore LUCASFILM ANIMATION COMPANY SINGAPORE B.V. Full time

    Position at ILMxLAB _ **Position Summary** We are looking for a tech artist who is passionate about bringing the latest technical trends in real-time development to their craft, and who reflects the innovative spirit and immersive storytelling that defines ILMxLAB. The Look Dev Technical Artist is a unique talent whose creative and technical expertise...


  • Singapore Mighty Bear Games Full time

    We are on the prowl for more Bears to join us at our Global HQ (AKA Bear Force One)! Being a Bear means that you'll be part of a culture that celebrates diversity and is dedicated to making games which make players smile. Fresh from launching Butter Royale, we are looking for a talented and versatile Senior Technical Artist who is passionate about building...


  • Singapore PIXELATION LABS PTE. LTD. Full time

    **About Us**: LiquidX Studio is a gaming development studio with the goal to produce an open-world exciting game called Pixelmon. We are based in Singapore and Malaysia with many of our team collaborating remotely from countries like New Zealand, Spain, Indonesia, and Brazil. With large backing from our recently raised funding round, we aim to create an...


  • Singapore PIXELATION LABS PTE. LTD. Full time

    **About Us**: LiquidX Studio is a gaming development studio with the goal to produce an open-world AAA game called Pixelmon. We are based in Singapore and Malaysia with many of our team collaborating remotely from countries like New Zealand, Spain, Indonesia, and Brazil. With large backing from our recently raised funding round, we aim to create an entirely...

  • Technical Artist

    2 weeks ago


    Singapore MS CONSULTANCY PTE. LTD. Full time

    1 year exp **Roles & Responsibilities** **Technical Artist** We are hiring for our client. The role of the Technical Artist is to bridge the gap between the issues of the creative, programming and engineer teams in game development. You are required to work closely with other stakeholders, advising on technical resources, researching new techniques,...

  • Technical Artist

    2 days ago


    Singapore Talent Trader Group Pte Ltd Full time

    **About the job Technical Artist (VFX)**: **Responsibilities**: - Design and Build a solid pipeline for characters creation and animation, allowing high-quality assets with a good degree of scalability and an Artist-Friendly Iterability - Level up the end-to-end workflow for our many art disciplines, such as Character Art, Animation, Cinematics and VFX -...


  • Singapore Riot Games Full time

    Established in 2020, the Singapore Studio is Riot's second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to scale Riot's games to hyper-serve players. We partner with our LA headquarters on game development...

  • Technical Artist

    6 days ago


    Singapore GUMI ASIA PTE. LTD. Full time

    **Responsibilities**: - Creation and modification of 2D art assets such as sprite sheets. - Creation and modification of animations in Unity. - Creation and modification of VFX using Unity. - Work closely with the Art lead on the implementation and improvement of workflows for 2D art production. - Communication with production, design and engineering teams...


  • Singapore Lucasfilm Full time

    **Position Summary**: We are looking for a senior tech artist who is passionate about bringing the latest technical trends in real-time development to their craft, and who reflects the innovative spirit and immersive storytelling that defines ILMxLAB. The Senior Technical Artist (Shader) is a unique talent whose creative and technical expertise ideally...

  • Technical Artist

    2 weeks ago


    Singapore XII Braves Pte Ltd Century Games Pte Ltd Full time

    **Technical Artist (Mobile Games Dev)** Work Location: Pasir Panjang area (near MRT station), Singapore Work Hours: Mon to Fri, 10am to 7pm **Company Benefits**: - 13-month fixed bonus, known as Annual Wage Supplement (AWS) - Variable bonus (depends on performance) - Free office pantry snacks & drinks - AIA Group health medical coverage (inpatient &...