
Senior Environment Concept Artist
21 hours ago
Work Mode:
Onsite
**Responsibilities**:
Create high-quality content concept art for environments and props, including lighting keys, color scripts, screenshot draw-overs, line art and storyboarding;
Coordinate with artists, designers, narratives, art directors, and other production team to ensure that the assets are game ready;
Create concept arts matching the style of the game or cinematic animation using 2D, 3D or mixture of both techniques;
Use your extensive expertise in concepting for game/film development to ensure the production meets the highest standards of quality, performance, and polish;
Function as part of a fast-paced close-knit team: collaborate with artists and TA to achieve a unified vision for our project;
Collaborate with art leads to addressing art dependencies.4+ years experience in games or related fields.
**Requirements**:
A portfolio of creative and stimulating concept work that can be shared and discussed with the team;
Ability to quickly iterate on an idea, as well as take an asset to a final illustrated state;
Strong ability to design both interior and exterior environments, from assets occupiable spaces to grand vistas;
Strong understanding of composition, leading the eye with light, staging, proportion, scale, value, perspective, lighting, and color;
Self-starting, self-reliant personality and willing to pitch in on many areas of game development in regards to concept support;
Excellent aesthetic ability, good at combining different aesthetic types. Forcus on Sci-Fi;
Experience style realistic is preferred.
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