Unity3D Full Stack Developer
2 days ago
**Unity Developer**
**Location: Taiseng, Singapore.**
**Responsibilities**
- Collaborate with Project Manager throughout the project
- Translate project requirements into engaging and user-friendly training simulation designs
- Participate in project planning and estimate work effort estimates based on project requirements
- Plan and implement programming functionalities according to agreed design
- Troubleshoot and optimize code for the best possible performance, quality, and responsiveness of the training simulations
- Maintain and make enhancements to existing code to fulfil new requirements
- Implement, test, debug, and ensure integrity of all code
- Provide technical documentation on projects created
- Execute best practices and efficient workflows to ensure timely delivery of project milestones
- Independently research on and prototype implementation of new features and/or technologies
- Work with different departments and internal/external stakeholders to ensure smooth delivery
**Qualifications & Work Experience**
- Minimum Diploma in Game Development, Computer Science, or related real-time interactive software
- Minimum 2 years’ relevant experience
**______________________**
**Skills**
**Technical skills include**:
- Proficient knowledge of Unity3D, including work experience with scripting, textures, UI, AR, VR, networking
- Proficient in C# programming, and can write clean, readable, and easily maintainable and portable code
- Proficient knowledge of Git versioning system
- Good experience with game physics and particle systems
- Good problem-solving and debugging skills, ability to use the debugger
- Experience in editor plugin or shader coding
- Experience in creating network solutions
- Familiarity with unity material, lighting systems and render settings, with the capability to tune lighting and render settings for performant scenes
- Familiarity with current design and architectural patterns
- Familiarity with following would be advantageous but not required: eye tracking in VR, integration of external device API with Unity3D, AR, JavaScript
**Generic skills include**:
- Curious, creative, and self-driven to research on best practices and new features that can value-add to projects
- Able to work and problem solve independently when necessary
- Adaptive and comfortable with changes in project requirements
- Conscientious and committed to achieving high quality and finessed deliverables in the fastest possible time
- High attention to detail
- Collaborative
**Benefits**:
- Work from home
Schedule:
- Monday to Friday
Supplemental Pay:
- Performance bonus
**Education**:
- Local Polytechnic Diploma (preferred)
**Experience**:
- Unity: 2 years (preferred)
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