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Junior Technical Director
2 weeks ago
**About Moonbug Entertainment**:
Moonbug is a next generation entertainment company that has cemented itself in the children's media space. Would you like to be part of the next frontier of inspiring and engaging stories to kids around the world?
Founded in 2018, with primary offices in London and Los Angeles, Moonbug creates, produces and publishes thousands of minutes of video and audio content every month with the goal of teaching compassion, empathy and resilience. We are a fast-paced global company, and have already grown to become the largest kids’ entertainment company on digital platforms in the world. Some of our existing titles include global sensations CoComelon, Blippi, Little Baby Bum, Morphle, Supa Strikas, ARPO and many more which are available in 32 languages and can be viewed on more than 100 platforms globally.
Moonbug is part of Candle Media, an independent, creator-friendly home for cutting-edge, high-quality, category-defining brands and franchises. Candle is run by leading entertainment executives Kevin Mayer and Tom Staggs, and backed by investment capital from funds managed by Blackstone’s flagship private equity business.
**The Role**:
A Junior (Rigging) Technical Director will be responsible for designing, creating and maintaining highly accurate and efficient rigs for high end episodic animated series. They will work closely with Modelers and Animators to develop and refine rigs that meet the specific requirements of a pipeline.
**Key responsibilities**:
- Provide support to problem solve technical issues that arise in animation scenes
- Prototype, implement and refine puppet (skeleton), body (deformer and muscle based) or mechanical rigs
- Troubleshoot and fix rig issues, collect artistic feedback and fine tune rig behavior
- Become a proficient user and contributor of the extensive rigging tool-set
- Create tools to help animation workflow and rig interaction
- Work within the pipeline and rigging standards
- Meet delivery deadlines under production constraints
**Requirements**:
- Experience with Autodesk Maya
- Strong communication skills with emphasis on collaboration
- Self-motivated and mature attitude with strong discipline and work ethic
- Patience and problem-solving skills are essential
- Previous experience with Rigging is essential
- Knowledge of Python is advantageous
- Experience with Unity is advantageous
**Benefits**
- Hybrid working model, with in-office days being Mon-Wed and work from home days Thur-Fri
- Medical Insurance
- Paid time off (Vacation, Sick days and Public Holidays)
- Family Leave
- Others