
Lead Character Modeler
1 week ago
Art & Audio Performance|others|Full-time
Job description
At HoYoverse, we are committed to creating immersive virtual world experiences for players around the world.
In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai: Star Rail,
HoYoverse also launched the dynamic desktop software N0va Desktop, the community product HoYoLAB, and created a variety of products such as animations, comics, music, novels, and merchandise around our original creative concept.
Adhering to our mission of Tech Otakus Save the World, we have always been committed to technology research and development, exploring cutting-edge technologies, and have accumulated leading technical capabilities in cartoon rendering, artificial intelligence, cloud gaming technology, and other fields.HoYoverse is actively engaged in globalization, with offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.
**Summary**:
We are seeking a highly skilled and experienced Lead Character Modeler to join our dynamic team. As the Lead Character Modeler, you will be responsible for creating
highly detailed and realistic 3D character models for film VFX and video game projects. Your expertise in character building, facial blend shape sculpting, FACS workflow,
cloth modeling, fabric materials, and costume design will be crucial to the success of our projects. Additionally, your strong traditional art background, particularly in human facial and body anatomy, will contribute to the exceptional quality of our character models. We are looking for a team player who is easy to communicate with,
understands true directional intention, and can effectively follow orders.
**What You Will Do**:
Utilize your expert-level skills in character building to create highly detailed and realistic 3D character models.
Demonstrate proficiency in facial blend shape sculpting and FACS workflow to create accurate and expressive facial animations.
Leverage your strong traditional art background, with a focus on human facial and body anatomy, to ensure anatomical accuracy and lifelike representations.
Collaborate closely with art directors, concept artists, and other team members to understand and fulfill the creative vision and direction for character models.
Communicate effectively with team members and stakeholders, understanding and executing the true directional intention of the projects.
**What We Are Looking For**:
Extensive experience and expertise in character building, with a strong portfolio showcasing your exceptional skills.
Proven mastery of facial blend shape sculpting and FACS workflow to create realistic and expressive facial animations.
Specialization in cloth modeling, fabric materials, and costume design is highly desirable.
Strong traditional art background, particularly in human facial and body anatomy, with the ability to translate this knowledge into 3D models.
Excellent communication and interpersonal skills, with a team-oriented mindset and the ability to collaborate effectively.
Demonstrated ability to follow directions and meet project goals and deadlines.
Professional experience in both film VFX and video game industries, with a solid understanding of their respective requirements and workflows.
Bachelor's degree in Computer Graphics, Fine Arts, or a related field is preferred.
competitive compensation, benefits, and the chance to work in a dynamic and innovative environment.
**Benefits**:
Competitive salary
100% employer-paid healthcare premiums for you and your dependents
Generous paid time off
401K/ RRSP plan
Employer-paid life and disability insurance
Team-building activities throughout the year
Flexible working hours
We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.
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