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Lead Character Animator Role
3 weeks ago
We are looking for a skilled and versatile Character Animator to fulfill our project requirements. As a Character Animator, you will be responsible for creating expressive and lifelike animations for characters, collaborating with directors and designers, and ensuring that characters are ready for animation in various projects such as games and films.
Key Responsibilities:- Create fluid, expressive, and believable animations for characters.
- Animate bipedal, quadruped, and stylized creatures or humanoids.
- Collaborate with directors and designers to match animation to storytelling needs.
- Assist in conceptualizing and designing characters with attention to personality and style.
- Work with the art team to maintain visual consistency across characters.
- Build and maintain production-ready rigs for characters and creatures.
- Create animator-friendly control rigs.
- Work closely with modeling and animation teams to ensure optimal deformation and usability.
- Troubleshoot rigging issues and optimize rigs for performance.
- Integrate rigs into the animation pipeline (Blender, Maya, Unity, etc.).
- Maintain best practices in character workflow and naming conventions.
- Proven experience in character animation, rigging, and design.
- Strong understanding of animation principles.
- Proficiency in animation and rigging software (e.g., Blender, Maya, 3ds Max).
- Knowledge of weight painting, skinning, IK/FK systems, blend shapes, and constraints.
- Basic modeling and texturing skills are a plus.
- Experience with Unity or Unreal Engine is an advantage.
- Ability to work independently and collaboratively in a fast-paced environment.
- Strong artistic eye, attention to detail, and passion for storytelling.