Senior Character Artist

1 week ago


Singapore Ubisoft Full time

Company Description

Ubisoft’s 21,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones revealed at E3 in 2017.

**Job Description**:
**Role Summary**:
The Senior Character Artist is responsible for creating benchmark quality and technically sound art, in line with the game's artistic direction. You are expected to push the quality and innovation of making character art for games and mentoring other artists across the team. You are also expected to raise concerns or problems and propose creative and effective solutions. The Senior Character Artist reports to the Lead Character Artist and will work closely with other content teams for optimal character asset production output and feature development involving character content.

**Responsibilities**:

- Responsible for creating benchmark quality and technically sound art for the game.
- Expected to set the standard of quality and innovation in making character art for the project.
- Understand, adapt and follow the direction set by art directors and the timeline by the lead artist.
- Create technically compliant art assets used as a reference and learning material to lift standards across teams while working with TAs, TDs, FX and lighting with minimum iterations.
- Exercise efficiency in delivering project priorities on time.
- Exercise autonomy by making responsible decisions and taking ownership of the deliverables with mínimal supervision.
- Work closely with fellow artists, programmers, animators, game designers and sound designers to develop game features involving character content.
- Provide support to innovate, maintain or improve on the character pipeline.

**Qualifications**:
**Requirements**:

- At least 5 years of experience in character modelling or any other relevant experience, preferably in the AAA video game industry
- Good team player with the ability to collaborate with members of different teams** **and projects with maturity.
- Actively participate and communicate in the knowledge sharing, problem investigation and resolution within the studio.
- Possesses excellent market knowledge of the game industry and able to adapt content to the expectations of our consumers.

Additional Information

Ubisoft’s 21,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.



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