
Game Designer
2 days ago
Founded in 2019 in Singapore, the Recoded studio is stimulated to develop unique games that embrace beauty & simplicity. We are dedicated to creating long-term value for not only our players, but also our fellow team members.
We achieve this by encouraging individuality & teamwork so that each team member can take ownership in their own expertise while collaborating as a group to pursue a shared ideal of constructing the befitting environment that brings out wonderful game experiences to our players.
Our studio is currently looking for a **Game Designer**to join our multi-talented team in creating fun levels, features & content for casual mobile games. The Game Designer will ideally be an agile & cross-functional generalist with an eagerness to design, execute & implement ideas in the game.
**Your responsibilities will include, but are not limited to**:
- Coming up with fun gameplay features and seeing them through from conception to implementation to delivery.
- Documenting designs in a clear & organised manner, & updating them regularly.
- Playtesting & iterating features constantly, & taking feedback from all sources to create the best possible experience for players.
- Collaborating closely with programmers, artists & partners in creating the game.Working on all creative aspects of the game, ranging from pitching ideas, to prototyping, to game launch, & operating the game as a live service.
**We’re on the lookout for the following traits**:
- **3 to 4 years of experience in game design**_(i.e. systems and level design) _**, with a focus on**casual mobile games**.**:
- **Have been in charge of a game feature’s complete implementation**_(concept to delivery) _**:
- **Strong analytical skills & good knowledge of Excel**:
- Knowledge of game design theory & the game industry
- Interest in keeping up with the latest gaming & culture trends
- A strong passion for playing games of all types across multiple genres
- Good communication & interpersonal skills to boost collaborations
- Ability to articulate your ideas, designs, & suggestions clearlyA good understanding & sense of UI & UX
**Other experiences that would be a bonus, but is not required, includes**:
- Working on one or more shipped titles, preferably for casual mobile games.
- Unity
- Using visual design tools _(e.g. Figma, Adobe XD etc.) _
- Working with data & balancing in gamesLive operations of casual mobile games
**How to apply?**
Applications will be treated in the strictest confidence, where all personal data collected will be kept confidential & only used for recruitment purposes.
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