
Game Designer
2 weeks ago
**JOB DESCRIPTION**
- Founded in 2019 in Singapore, the Recoded studio is stimulated to develop unique games that embrace beauty and simplicity. We are dedicated to creating long-term value for not only our players, but also our fellow team members.
- We achieve this by encouraging individuality and teamwork so that each team member can take ownership in their own expertise while collaborating as a group to pursue a shared ideal of constructing the befitting environment that brings out wonderful game experiences to our players.
- Our studio is currently looking for a Game Designer to join our multi-talented team in creating fun levels, features and content for casual mobile games. The Game Designer will ideally be an agile and cross-functional generalist with an eagerness to design, execute and implement ideas in the game.
**SKILLS REQUIRED**
- Microsoft Excel, Game Design
**EXPERIENCE REQUIRED**
- 2 years and above working in the game industry
- Systems and level design experience
- Having been in charge of a game feature’s complete implementation (concept to delivery)
**Your responsibilities will include, but are not limited to**:
- Coming up with fun gameplay features and seeing them through from conception to implementation to delivery.
- Documenting designs in a clear and organised manner, and updating them regularly.
- Playtesting and iterating features constantly, and taking feedback from all sources to create the best possible experience for players.
- Collaborating closely with programmers, artists and partners in creating the game.
- Working on all creative aspects of the game, ranging from pitching ideas, to prototyping, to game launch, and operating the game as a live service.
**We’re on the lookout for the following traits**:
- A strong passion for playing games of all types across multiple genres
- Interest in keeping up with the latest gaming and culture trends
- Knowledge of game design theory and the game industry
- Eagerness to learn and adapt to the latest gaming trends
- Ability to articulate your ideas, designs, and suggestions clearly
- A good understanding and sense of UI and UX
- Strong analytical skills and good knowledge of Excel
- Good communication and interpersonal skills
**Other experience that would be a bonus, but is not required, includes**:
- Experience working on one or more shipped titles in the game industry
- Experience in Unity
- Experience using visual design tools, such as Figma, Adobe XD etc.
- Experience working with data and balancing in games
- Prior experience in live operations
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