27141-lighting Artist/ Senior Artist

2 weeks ago


Singapore Tencent Full time

Work Mode:
**Responsibilities**:
2+ years experience in games or related fields; A portfolio or demo reel that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods; Excellent understanding of color theory, composition, and lighting principles; Excellent knowledge of post-processing effects such as color grading, exposure, tone mapping, bloom, etc; PBR, PBL, HDR lighting, and image correction techniques; Comprehensive knowledge of photography or film-based techniques; Ability to work within memory and performance constraints while maintaining high visual quality; Self-starting, self-reliant personality and willing to pitch in on many areas of game development in regards to concept support.

**Requirements**:
As a Lighting Artist, you will be responsible for lighting the different environments of the game. The Lighting Artist will drive realistic, cinematic lighting in a real-time environment; Create both the exterior and interior lighting within environments, the cinematic and character lighting using UE5; Create lighting guidelines and implementation techniques; Maintain the overall look, color balance, and quality; Optimize lighting data for memory and frame; Work with the Art Leads to achieve the best look possible to meet the needs of the level; Use your extensive expertise in game/film development to ensure the production meets the highest standards of quality, performance, and polish; Function as part of a fast-paced close-knit team: collaborate with artists and tech to achieve a unified vision for our project.



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