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Senior Lighting Artist
3 weeks ago
As a Lighting Artist, you will be responsible for lighting the different environments of the game.
- Drive realistic, cinematic lighting in a real-time environment;
- Create both the exterior and interior lighting within environments, the cinematic and character lighting using UE5;
- Create lighting guidelines and implementation techniques;
- Maintain the overall look, color balance, and quality;
- Optimize lighting data for memory and frame;
- Working with the Art Leads to achieving the best look possible to meet the needs of the level;
- Use your extensive expertise in-game/film development to ensure the product meets the highest standards of quality, performance, and polish;
- Function as part of a fast-paced close-knit team: collaborate with artists and tech to achieve a unified vision for our project.
**Job Requirements**
- 2+ years experience in games or related fields;
- A portfolio or demo reel that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods;
- Excellent understanding of color theory, composition, and lighting principles;
- Excellent knowledge of post-processing effects such as color grading, exposure, tone mapping, bloom, etc;
PBR, PBL, HDR lighting, and image correction techniques;
- Comprehensive knowledge of photography or film-based techniques;
- Ability to work within memory and performance constraints while maintaining high visual quality;
- Self-starting, self-reliant personality, and willing to pitch in on many areas of game development in regard to concept support.