
Game Designer
7 days ago
We believe language learning should feel like play. We're building immersive, voice-first games that help players start speaking new languages in months, not years. Our first world focuses on Japanese; bigger worlds and richer social simulation are on the horizon.
We're a small, senior team moving fast. If you want to help invent new voice-driven gameplay and social systems powered by AI, you'll love it here.
Why Join Us- Invent the future of new AI interfaces for games and simulations: Invent new voice-driven gameplay and social systems powered by AI.
- Fast-paced and lean startup: Work with founders to rapidly iterate across design, story and engineering.
- Design voice-first play loops that keep players speaking a language they are learning: prompts, scaffolding, repair strategies, pacing, reward structures and more.
- Shape the social simulation: define character goals, memory, and relationship states that evolve through conversation.
- Own the core loop: collaborate on narrative, art direction, and learning goals; make and document key game-design decisions.
- Prototype rapidly: turn ideas into playable tests and prototypes using AI tools.
- Wear multiple hats: roll up your sleeves and do what's necessary—specs, mocks, quick prototypes, and playtest ops—whatever moves the game forward.
- Run playtests: translate observations and data into concrete changes.
- Raise the quality bar: champion clarity, UX, and craft across story, art, and engineering.
- 3+ years in game design with at least one shipped title (indie or studio).
- Strong end-to-end ownership.
- Comfortable wearing multiple hats and collaborating across disciplines.
- Low-ego, feedback-hungry, and iterative.
- Able to embrace AI to accelerate iteration, with human oversight where it matters.
- Portfolio showing creative use of AI-assisted tools (e.g., Cursor, Claude Code, v0, Figma automation, Lovable, etc.).
- Visual/UI sensibility.
- Experience with game engines (e.g. Unity, Unreal, etc).
- Familiarity with LLMs, speech/voice UX, or dialogue systems.
- Experience in small, rapid development environments.
- Interest in Japanese culture or language learning.
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