Technical Game Designer
3 days ago
Driven by our passion for spreading joy and unleashing limitless creativity in the world of gaming, our goal is to establish a game studio right here in Singapore. Our dedicated focus lies in crafting casual mobile games that deeply immerse players in incredibly enjoyable experiences
We eagerly welcome humble yet ambitious individuals to join us on this thrilling journey
Responsibilities
- Design, prototype, and implement gameplay systems, mechanics, and levels using scripting languages or game engines.
- Collaborate with engineers and artists to ensure design feasibility, performance optimization, and proper implementation of features.
- Act as the advocate for the product, balancing both player and business needs.
- Build and manage game data, including balancing systems, progression, and risk/reward loops to support addictive and engaging gameplay.
- Conduct research and analyze player needs to refine mechanics, focusing on first-time user experience and long-term satisfaction.
- Troubleshoot design and implementation issues, iterating based on testing and player data.
- Create and maintain comprehensive documentation—design outlines, diagrams, visual mockups—detailing triggers, interactions, and feature flows.
Requirements
- Minimum a bachelor's degree in computer science.
- At least 2 years of working experience as a front-end/ client software engineer.
- Proficiency in C++ and C#.
- Comfortable with game engines (Unity/Unreal).
- Analytical mindset with interest in player behavior and metrics.
- Highly detail-oriented, with a strong commitment to quality and accuracy across tasks and documentation.
- Goal oriented, proactive and enthusiastic.
- Passionate about playing and creating games.
Benefits
- Supportive Learning Environment.
- Well-being and Personal Growth.
- Impactful Work in a Growing Industry.
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