Software Engineer, Gameplay/UI

2 weeks ago


Singapore Riot Games Full time

Established in 2020, the Singapore Studio is Riot's second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to "scale Riot's games to hyper-serve players."
We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, and Legends of Runeterra. We're also building teams for VALORANT and 2XKO, our upcoming fighting game. The Singapore Studio is seeking talented, passionate craft experts with backgrounds in all areas of game development to build games that make it better to be a player.
We're focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so everyone can be their best while we boldly pursue games.
That's where you come in.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
As a
Software Engineer, Gameplay/UI - Teamfight Tactics , you will create new player-facing systems and features, develop tools and workflows that make it easier for designers and artists to create awesome experiences for our players, and ensure that we can ship our game across all platforms every two weeks while maintaining quality. You will work as part of a multidisciplinary team consisting of artists, designers, engineers, producers, and QA. You will report to an Engineering Manager on the Teamfight Tactics team.
Responsibilities
Own implementing new player-facing systems and features across the full tech stack with guidance from senior engineers
Partner with designers and content creators to create awesome experiences by improving their tools and workflows
Influence software engineering best practices within the team, including design reviews, coding standards, code reviews, tools improvements, source control management, and test/build/deploy processes
Develop sustainable solutions, improving the code and leaving it better than you found it
Be on rotational on-call for live product support and operational assessment
Required Qualifications
2+ years of game development experience
1+ years of experience with C++
Strong knowledge of common game and software design patterns
Excellent debugging skills
Experience collaborating across disciplines (e.g. Design, Art, QA, Production) to create solutions.
Experience adhering to software engineering best practices within your team, including design reviews, coding standards, code reviews, tools improvements, source control management, build processes, and testing
BS in Computer Science, or proven understanding of Computer Science fundamentals
Desired Qualifications
Familiarity with Teamfight Tactics
Experience using Unreal Engine
Familiarity with game engine tools, workflows & content pipelines
Our Perks:
Full health insurance for you, your spouse, and children
Open paid time off
Retirement benefits with company matching
Life insurance, parental leave, plus short-term and long-term disability
Play Fund so you can broaden and deepen your knowledge of our players and community through games
We will double down on your donations of time and money to non-profits
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role
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