Academic Faculty Position in Interactive Media and Computing
2 weeks ago
We are seeking a qualified academic to join our faculty as an Assistant or Associate Professor in the field of digital media and games. The successful candidate will be responsible for teaching and mentoring students, conducting research, and contributing to the development of our programs.
Job DescriptionThe Assistant or Associate Professor in Games will own expertise in all relevant areas of game design, including but not limited to interactive media, animation, visual design, creative coding, and game design technologies. We also welcome candidates with additional expertise in emerging technologies such as computational imaging, AI-generative image creation, and creative coding.
The appointed faculty will play a key role in maintaining and enhancing our university's reputation as a leader in contemporary digital media and design technologies. They will contribute to the on-going development of innovative curriculum to ensure relevance to contemporary industry and society.
- Proven ability to supervise students' games, interactive media, animation, or visual development projects from idea generation through to final rendering and presentation.
- An enthusiasm to lead students in the expansion of games beyond the current traditional forms.
- High level of demonstrable practice in one or more mediums of games, including interactive media, animation, or game visual development.
- Appropriate experience of teaching and developing curriculum at a tertiary level, following established pedagogical approaches.
- A track-record and enthusiasm for research in these fields, including forms of publications such as conference publications, journal publications, screenings or exhibitions.
Tenure-track hires are expected to pursue activities that will position them as well-known experts in their field. You must be able to demonstrate the potential to bring international visibility to our institution through both academic scholarship and creative activity.
Required Skills and QualificationsA PhD degree in a relevant field is required. A terminal MFA in a relevant field supported by strong industry experience will be considered. Strong track record to teach all aspects of games, game design and game technologies, with relevant expertise in related fields in interactive media, computing, animation, motion graphics, game visual development, creative computing and technology-enabled art.
Demonstration of scholarship in contemporary publication or output forums for games, interactive media, animation, game visual development, computing or machine learning/AI is essential. A suitable candidate for this position focused on Game Design will have a strong creative portfolio demonstrating high impact and excellence in creative output.
Candidates should demonstrate transdisciplinary engagement such as with digital humanities, anthropology, ecology, and computer engineering among others. Additionally, they should have a suitable understanding of computer sciences related to games practice and theory.
BenefitsThis is a tenure-track position offering excellent opportunities and facilities for funded faculty research and practice. The school also expects a variety of service duties, including academic and career advising of undergraduate and graduate students; school and university committee service; and community engagement.
OthersLocated in multi-cultural Singapore, our institution offers a studio-based education in a comprehensive university setting, providing students with the knowledge and skills needed to develop and produce groundbreaking creative works and scholarly activity. Our programs are designed to meet the highest professional and academic standards worldwide and are responsive to student interests and evolving global needs.
We welcome applications from talented academics who can contribute to our vibrant research-driven culture and help shape the future of digital media and games.
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