Game Designer

4 weeks ago


Singapur, Singapore Tyson Jay Full time
  • Design engaging game levels, quests, and progression systems that captivate players.
  • Utilize analytics to optimize game mechanics and player satisfaction.
  • Collaborate with a dynamic team to align game design with strategic vision and market trends.

Responsibilities:

  • Lead the design of game levels, quests, economy, and statistical models to ensure balanced and engaging gameplay.
  • Develop detailed character progression systems, game difficulty scaling, and monetization strategies.
  • Strategically plan and implement game data tracking to analyze performance metrics and player behavior.
  • Use player feedback and analytic data to refine game mechanics and progression systems.
  • Ensure game balance considering various gameplay elements like character abilities and combat mechanics.
  • Engage in live operations to continuously refine and update game content based on player interactions.
  • Work closely with developers and artists to implement design concepts effectively.
  • Conduct competitor analysis to stay ahead of industry trends and integrate key learnings.

Requirements:

  • Bachelors degree in Game Design, Computer Science, Statistics, or related field.
  • Solid experience in game design focusing on statistical models, level design, and progression systems.
  • Strong analytical skills with proficiency in game statistics and economy.
  • Deep understanding of game mechanics across various genres, particularly RPG and Casual games.

Tyson Jay Recruitment Pte Ltd | EA License No.: 16C7954

Ivan Lim | EA Personnel No.: R1109856


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