Associate Gameplay Engineer
12 hours ago
**Position Summary**:
Gameplay Engineers are our chief gameplay problem-solvers with a focus on optimizing the user experience.
**We are looking for a technical engineer who reflects the innovative spirit, technical talent, production excellence, collaborative mindset and passion for great storytelling that defines ILMxLAB.**
**What You'll Do**:
- Design and implement solutions for gameplay mechanics, UI, player controls, animation, AI, physics, and more
- Write polished, optimized, and documented code with an eye towards re-usability for multiple games.
- Work with Production on development schedule and design specification, ensure implementation of experience matches design goals
- Collaborate with a multidisciplinary team of designers, artists and animators in a fast-paced, iterative development environment.
- Identify engineering opportunities, flag issues and propose solutions to ILMxLAB technology leadership for the greater good of the team/studio/company.
- Use advanced knowledge to develop creative solutions to critical issues and complex design problems.
- Assist with R&D and rapid prototyping for prospective projects.
- Identify risks for tech/development and proactively propose solutions.
- Engage in the QA process to identify, triage and fix bugs.
**What We're Looking For**:
- Bachelor's/Master's in Computer Science or equivalent experience
- 5+ Years of game development experience and multiple shipped titles as a gameplay engineer or equivalent
- Extensive experience working with Unreal Engine or equivalent AAA game engine
- Experience building a wide variety of gameplay mechanics/systems
- Understanding of each discipline in the games/interactive development process, and the process as a whole from ideation through final delivery
- Uses seasoned judgement to recommend approaches that optimize among customer needs, business constraints, and technological realities
- Excellent C++ coder, strong understanding of C# and C
- Strong familiarity with the principles of Object-Oriented Design
- Solid understanding of algorithms, physics and math
- Excellent problem solving skills and the ability to work with mínimal supervision
- Passionate about the immersive, interactive entertainment space
- Bonus points for previous work experience in AR/VR/mixed reality
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