3D Model Artist
3 days ago
Company Description
**CREATOR OF WORLDS**
Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.
Opening its doors in July 2008, Ubisoft Singapore features the **largest AAA studio in Southeast Asia **and is home to a culture that celebrates serious fun and diversity. As proud innovators of naval gameplay and water technology, we’re super excited to be the lead studio in bringing a brand-new IP to you - **Skull and Bones** Our other notable works include every Assassin’s Creed game since **Assassin’s Creed II**, with our latest Viking adventure being **Assassin’s Creed Valhalla**.
**Job Description**:
**YOUR DAILY ADVENTURE**
- Responsible for constructing models & texture of various environment assets.
- Creating benchmark architectural and environment assets of AAA visual and technical quality, in line with the artistic direction for the game
- Collaborate closely with designers, tech artists and your team’s project manager to ensure assets are gameplay compliant, within technical budgets and delivered on time.
- Verify the quality of the models once they have been imported into the game and carry out any necessary improvements;
- Document processes and information on owned topics that might give visibility to and assist your team in production.
- Mentor and assist more Junior artists when required.
**Qualifications**:
**WHAT YOU BRING**
- Experience, interest and a keen eye for how architectural assets are created in real-time rendering environments. An architecture 3D Specialist or Interest
- Technical proficiency and experience working with 3D asset creation pipelines. Taking an asset through established levels of quality and integrating it within the engine and world.
- Experience working with modular architectural elements. Creating asset sets that can be reconfigured to produce multiple variations.
- Proficiency working with PBR materials and shaders within the Substance package is a bonus.
- Experience and interest in working on AAA games is preferred.
- Ability to work in a dynamic and fast paced environment
- Ability to work well in a team
- Ability to mentor and train team members, sharing processes or skills
**Tools we use**:
- 3DSMax (Any version, but newer is better)
- ZBrush
- Photoshop
- Substance Package (Painter &/or Designer)
- Blender (Nice to have)
- Game Engine (Unreal Engine 5, Unity, etc)
Additional Information
**WHAT YOU’LL ENJOY**
**JOIN THE SQUAD**
Making games is serious business, but it's very important for us to have **fun** while creating awesome worlds so that we can convey the same sense of joy to millions of players in the world.
Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun
**We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.
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