
Principal Video Artist
2 weeks ago
Level Infinite is a global game publisher offering a comprehensive network of bespoke services for games, development teams and studios around the world.
As the Principal Video Artist, your primary responsibility is overseeing game capture and cinematics projects. Leveraging the technical capabilities of game engines, you'll navigate specialized builds to bring each project's creative vision to life. You'll serve as a driving force within the studio, working with the team to handle the entire capture process from initial creative concepts to final picture lock.
Your goal is to consistently deliver award-winning content that surpasses the expectations of both clients and audiences.
- Responsibilities:- Lead the game capture and cinematics output of the studio-
- Create premium quality edits and concepts that execute on the vision of a production-
- Source captivating game capture content using marketing builds and game-engine editors-
- Effectively manage the structure, workload and running of capture projects-
- Assemble sequences into cohesive edits-
- Utilise GFX and VFX for projects in conjunction with the wider CGI team-
- Demonstrate creative problem-solving abilities to address issues with buggy game builds-
- Collaborate with the department director and other team members across all work and clients-
- Keep up to date with game engine systems and technology-
- Build skills in creative storytelling techniques encompassing cinematography and editing.-
- Mentor and elevate the cinematic eye of the wider team-
- Collaborate with the rest of the Executive team to constantly improve and grow the Studio**Requirements**:
- Must have at least 8 years of experience in the direction and production of cinematic, trailers for video game.
- Must be able to tackle
In Game project as long as pure CGI mandate
- Develop an efficient pipeline for capturing concepts & ideas and quickly translating them into either a game engine or any other 3D software (blender, Maya.)
- Follow and maintain pipelines and technical requirements.
- Balance quality with efficiency when working under tight deadlines.
- Video game industry experience is a must
- Must have general knowledge of the creative advertising process.
- Ability to communicate and pitch a vision to a team of creative but also convince stakeholders.
- Must be able to prioritize and jump from task to task while coordinating with those around you.
- Must have strong organizational and analytical skills with the ability to contribute on multiple projects at once.
- Must have strong pacing and storytelling skills.
- Proactive and strategic thinker with experience in brand marketing.
- Must be detail oriented, resourceful and have the ability to follow directions.
- A positive attitude and solid oral communication skills.
- Adheres to internal and external standards.
- Ambition, self-motivated, strong work ethic, and willingness to learn.
- Experience in Unreal Engine is a plus.
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