
2d Animator
1 week ago
**Responsibilities**:
- Cutting, Rigging and Animating 2D characters and assets with live2d software
- Paint (on Photoshop) over assigned 2D characters as part of the above process
- Assist in the implementation of finished work into Unity scenes
- Ensure stylistic consistency and respond readily to feedback
- Keep an organized and efficient workflow
- Work with other art disciplines to create efficient solutions for building the look and feel of the game
- Tap on experience to assist in miscellaneous development tasks
**Required Qualifications**
- Ideally 1-3 years of experience in the video games industry
- Ideally possess tertiary educational qualification in game development and design
- Essential software knowledge: Unity (intermediate to advanced), Photoshop (intermediate to advanced), and an industry standard live2d software like Spine or equivalent (advanced)
- Optional software knowledge: Blender, for general asset and scene creation
- Good understanding of digital painting and drawing
- Good understanding of human anatomy
- Understanding of game production workflows and pipeline
- Understanding of mobile compression settings and techniques
- Analyze project requirements and work with art team to produce quality assets
- Understanding of art fundamentals like gameplay clarity, timing, shape language, color theory
- Understanding of shaders, optimisations and workflows for mobile games
- Be proactive in pushing the quality of one’s own work, in line with direction
- Able to work both collaboratively and independently
- Excellent attention to detail
- Excellent interpersonal and communication skills
**Desired qualifications but not required**
**Benefits**:
- Health Insurance
- Dental Insurance
- Others
**Job Types**: Part-time, Contract, Freelance
**Salary**: $2,700.00 - $3,200.00 per month
**Benefits**:
- Dental insurance
- Health insurance
Schedule:
- Monday to Friday
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