
3D Generalist
2 weeks ago
**Responsibilities**
- Work closely with Art Lead to deliver high quality textured 3D Character, costumes and props for production
- Create realistic/ stylised 3D models to complement the story and background of the characters
- Ensure the 3D character is consistent with the visual and technical specifications to produce quality and optimized model
- Respond to changes in requirements during production
- Improve 3D production processes and specifications
- Design, test and maintain character rig setups
- Review and revise the art work
**Requirements**:
- Diploma in a Art or Games related field
- At least 3 years of experience in the gaming industry
- Excellent knowledge of the 3D pipeline and it’s software (3DS Max, Maya, Blender, ZBrush, Substance Painter, Photoshop)
- Good knowledge on the PBR workflow
- Team player with strong communication skills.
- Able to receive and adapt to feedback and changes quickly
- Excellent communication with other members in the pipeline
- Meticulous and pro-active to solve problems
- Patience to guide team members for continuous growth
- Imaginative and innovative to create good game experience
**Preferred Qualifications**
- knowledge to create MEL scripts to customize software to specific animation requirements
- Proficient in unreal engine
**Level**:
- Specialist**Working Experience**:
- 3 to 5 Years
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