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Senior Technical Artist- Level Infinite
2 weeks ago
Work Mode:
Hybrid
**Responsibilities**:
You will be working to support the technical art needs of our publishing team, working to support our network of studios with a variety of needs. From AAA key visuals, to in-game cinematics and game trailers, we support our teams with high level in-game and marketing creative assets.
**Responsibilities**:
- Work in tandem with 3D artists to create functional, quality character rigs. Develop high quality shaders.
- Increase render and pipeline efficiencies. Assist artists with technological needs and troubleshooting.
- Create and streamline workflows and best technical practices Work with directors and creative director to achieve high levels of quality.
- Setup Hair/Fur workflow.
- Continually improve pipeline and workflow with tech and software recommendations.
**Requirements**:
- Strong experience in real-time engines.
- Strong understanding of character rigging and skinning
- Strong understanding of PBR material creation.
- Strong understanding of lookdev.
- Working knowledge of physics tools.
- The ability to troubleshoot and speed up rendering times.
- Able to juggle multiple projects
- Positive attitude.
- Working knowledge of Substance Painter.
- Working knowledge Maya.
- Working knowledge Unreal.
- Working knowledge Blender.