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Game Client Development Engineer
2 weeks ago
5 years exp
**Roles & Responsibilities**
- Responsible for the design and development of game client function modules;
- Research, evaluate, design and implement video game engine techniques including engine architecture, rendering, animation, physics, AI etc;
- Design and Develop cross platform engine on platforms such as Mobile, PC, Console;
- Responsible for following up and solving various problems encountered during the development process and after the launch;
**Job Requirements**
- Minimum 4 years experience in 3D engine development, expererience in Unity3D and UE is a plus;
- Strong understanding in areas such as engine architecture, rendering, animation, physcis, AI;
- Proficient in C++, data structure and algorith, with a focus on code quality and performance, expererience in optimization or common SDK is a plus;
- Possess ability to implement latest papers from industry conferences such as Siggraph and GDC;
- Good communication skills that support an open and enthusiastic working environment;
- Self-driven with a strong sense of quality;
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