Technical Animator Intern
3 days ago
Work Mode:
Onsite
**Responsibilities**:
Cooperate with the program to develop and maintain the game animation system, keep the system stable and expandable;
Sort out animation production specifications and requirements, including motion capture process, DanceCard, animation data processing specifications;
Familiar with the game engine, understand the principles of animation implementation, be able to quickly locate problems and help projects quickly Debug;
Help the project team to improve the animation quality, give animation implementation plan, and coordinate all parties to cooperate to make the effect finally land;
Assist the animation team and developers to solve animation problems in GamePlay.
**Requirements**:
Familiar with the process of game animation development, have good aesthetics in game animation;
Familiar with at least one of Maya, Max, and MotionBuilder, and have relevant knowledge reserves for game engine animation modules;
Excellent communication and cooperation skills.
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