3D Generalist

2 weeks ago


Singapore IGG I Got Games Full time

**[Job Responsibilities]**

1. Responsible for the editing, integration and production of UE4 game scenes/terrain/models, as well as the production of model objects required by other 3D software.

2. Able to independently complete lighting layout and rendering, to ensure accurate restoration of the original 2D design, and able to adapt to different art styles.

3. Able to complete the production of scene object models and textures, and specifications such as in-engine settings.

4. Continuously learn new art tools and production skills according to work requirements.

**[Job Requirements]**

1. More than 2 or 3 years of experience in game or film and television scene production, and able to independently output 3D scene art resources. Experience in UA video production preferred.

2. Have solid art skills, familiarity with UE4 engine and scene production process modules.

3. Adept at scene object shaping, atmosphere control, lighting baking, light mapping, terrain editing and production, as well as rich experience in scene special effects atmospheres (such as volume light, volume fog). Able to make resources according to the shader material configuration of the scene and corresponding texture types, and ensure that the effect is adjusted to accurately express the atmosphere of the scene.

4. Good collaboration and communication skills, proactive and creative.

PS: When submitting your resume, please attach your personal portfolio, thanks


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