Manager, Sound Design

2 days ago


Singapore 2K Full time

Manager, Sound Design - League of Legends
Job Id: REQ-
Established in 2020, the Riot Singapore Studio is Riot’s second international game development studio. Our mission is to “scale Riot’s games to hyper-serve players.” Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players.
We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, Legends of Runeterra and VALORANT. Riot Singapore is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.
We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so every Rioter can be their best while we boldly pursue games.
That's where you come in.
As a
Manager, Sound Design
for the League of Legends team, you will be directly responsible for the production of high quality audio content of multiple products. Your consistent high standards and attention to detail will ensure that the content your team produces meets the very high expectations of our players. You’ll manage a high performing remote team, and using your broad knowledge of the creativity, craft and tech of games production, support and direct them through the process of making awesome stuff.
Responsibilities
Lead and oversee the creative and technical quality of audio content for League of Legends PC, ensuring it is compelling, high-quality, and bug-free.
Collaborate closely with Rioters across teams, regions & disciplines to align audio goals with broader product initiatives, stakeholder needs, and efficient production practices.
Guide the ideation, conception, design, and implementation of sound design, voice-over, and music that supports and enhances gameplay and aligns with product goals.
Manage a remote, multidisciplinary team of world-class audio professionals by sourcing AAA talent, providing mentorship, and developing their craft through training and feedback.
Set and uphold the bar for audio excellence, reviewing deliverables, directing day-to-day activities, and ensuring alignment with the game's vision and evolving player expectations.
Create and execute audio plans and proposals for new features or major content, including timelines, resource needs, quality targets, and delivery milestones.
Design, record (studio and field), edit, and implement sound effects for characters, environments, and features using industry-standard tools, techniques, and middleware.
Drive the creative use of sound and VO to support gameplay clarity, narrative goals, and esports integrity.
Manage outsourced audio content partners and remote team members, ensuring timely delivery and integration of high-quality assets.
Operate autonomously when needed, proactively solving complex challenges with creative and efficient solutions.
Required Qualifications
5+ years experience developing sound for games, or shipped multiple AAA titles.
Expertise in the holistic game audio process (Sound Design, Voice Over, Music Implementation, Technology, Player Experience, etc.).
Expertise in game engine technical implementation and Wwise audio middleware.
Experience with sound design creation tools (DAW, Izotope, Waves, Melda, Native Instruments, etc.) and techniques.
Experience in setting up sound studios, audio hardware, and software setup.
Experience with voice over processing tools and techniques.
Experience giving thorough direction and delivering timely, clear feedback.
A strong communicator and able to convey abstract/sophisticated ideas in a concise way, in English or in Mandarin.
Desired Qualifications
Proven experience leading/mentoring teams and individuals.
Growth minded and motivated towards teaching, enabling, and coaching other sound designers.
Familiarity with League of Legends - the game, its characters, its products, its players and community.
Experience teaching audio, online or in person.
Experience with Reaktor and synthesizers.
Experience with interactive music editing & implementation.
Experience with scripting languages such as LUA.
Experience with audio programming, creating audio efficiency tools.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role
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