
Screenwriter - Freelance
2 days ago
A narrative director is required to shape the story for
Lunoris
, a fantasy puzzle platformer featuring a dream-and-nightmare dual-realm system. The role involves developing an emotionally compelling 1–2 hour demo (Chapters 0–1) that captures themes of grief, loneliness, and memory, while supporting the game's atmospheric storytelling. Inspiration is drawn from the cinematic depth of titles such as
The Last of Us
and
Red Dead Redemption 2
. This is a freelance remote contract with a short turnaround of 1–2 weeks, with potential for extended collaboration should the project receive funding.
Responsibilities
- Write a 3–5 page story treatment outlining the demo's narrative arc
- Create refined character arcs that align with the game's emotional themes
- Develop scene breakdowns for three cinematic sequences, including cutscene beats
- Provide dialogue samples that reflect tone, atmosphere, and character voice
- Collaborate with the creative director to integrate your work with existing lore and vision
- Ensure storytelling complements puzzle-platformer gameplay and the dual-realm mechanic
- Deliver polished, presentation-ready narrative materials suitable for investor pitches and community building
Skills and Requirements
- Proven experience in screenwriting or narrative design for video games
- Strong storytelling ability with a focus on cinematic structure and character-driven arcs
- Experience writing dialogue that enhances immersion and emotional engagement
- Knowledge of narrative pacing, cutscene integration, and interactive storytelling
- Ability to capture themes of grief, memory, and emotional resilience in writing
- Strong collaboration skills to align with the creative director's vision and lore foundation
- Excellent time management skills with availability to deliver within a 1–2 week indie timeline
- Mid-level to expert screenwriters with a passion for narrative-driven games preferred
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