Senior Technical Artist
2 weeks ago
LiquidX Studio is a gaming development studio with the goal to produce an open-world exciting game called Pixelmon.
We are based in Singapore and Malaysia with many of our team collaborating remotely from countries like New Zealand, Spain, Indonesia, and Brazil. With large backing from our recently raised funding round, we aim to create an entirely unique experience with immersive gameplay and extensive lore that will wow all gamers.
The ChallengeReady for an exciting challenge as a Technical Artist In this role, you'll optimise game assets while maintaining artistic vision, develop and implement art and animation pipelines, and troubleshoot technical issues. You'll stay on top of the latest trends and technologies, working closely with art and development teams to create visually stunning games that provide an immersive player experience.
If you're passionate about game development and love collaborating with a dynamic and creative team, this is the perfect opportunity for you. You'll need excellent communication skills and the ability to work independently. Don't miss out on this chance to be a part of something amazing - apply today
- Work closely with the game artists to liaise between artists and programmers.
- Contribute to the resolution of technical issues that may arise from other programs when working in Unreal Engine. Help us make the most beautiful game possible under tough technical constraints.
- Anticipate artists' needs and create user-friendly tools for artists in Unreal Engine.
- Work to improve core systems such as Animation, Characters, UI and Environment.
- Optimise 3D assets, memory and game performance to help realise artistic and gameplay intentions.
- Refine our art production pipeline to help execute our artistic and game vision.
- Manage and guide a small team of Tech Artists
- Help with integration of assets into the game engine.
- Experience: At least 5 years of professional Unreal game development experience with a good working knowledge of Unreal editor scripting / tool development.
- Technical Skills : Unreal 3D, 2D/3D games development, multiple platforms, Photoshop, Maya/3DS Max/Blender. (Good to have: Experience with Unity)
- Experience working with Source Control (Perforce, Git, SVN)
- Strong debugging skills with ability to work in an existing codebase, learn new systems/concepts and implement them quickly and efficiently.
- Problem-Solving: Strong ability to make critical artistic and process decisions to produce the best quality product quickly and efficiently.
- Soft Skills: Strong organisational, communication and interpersonal skills.
- We Listen. Your voice, ideas, and suggestions matters to us, as we continuously evolving
- Our People. You'll be working with a diverse, multicultural, international, talented, fun, supportive, and innovative people and team. We are people you can be proud to work with
- On The Edge of Innovation. Working on the latest technological, social and financial trends that is web3 and blockchain
- Flat Organisation. our team is a community, we work together as a team from all levels in true decentralised spirit
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