Senior Game Animator
2 weeks ago
RESPONSIBILITIES
Work closely with animators and programmers to create, implement, and debug compelling gameplay mechanics.
Collaborate with the Animation, Code and Design teams, to achieve balance between animation fidelity and gameplay responsiveness.
Work closely with colleagues under the guidance of a Lead Animator.
Support the planning of motion capture shoots and direct actors.
Be self-motivated and willing to get involved in wider areas.
QUALIFICATIONS
Bachelor’s degree in Art/Animation or equivalent experience.
Demo reel demonstrating strong animation principles, and preferably their implementation in a real time engine.
Minimum 5+ years of experience animating video games.
SKILLS
Proficiency in a major animation package (e.g. Maya, MotionBuilder, etc.).
Positive, solution-orientated individual, with a deep-rooted interest in video games, and game development.
Strong skills in animating the human figure to create realistic character animations.
Some understanding of development issues in getting animations into a game.
Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
Practical knowledge of programming languages (Python, C# / C++, etc.).
Practical experience using parametric blend spaces, motion trees or state machines.
Knowledge of commercial game engines such as Unity or Unreal Engine.
Proficiency with MotionBuilder.
Experience of working with motion capture data.
Proficiency in Mandarin is required to liaise with clients based in China.
Tell employers what skills you have
Video Games
Game Development
Reserves
Animal Husbandry
Leisure
Maya
Motion Capture
Unity
Heavy Lifting
Python
Communication Skills
Animation
C#
Wildlife
C++
Unreal Engine
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